A fast, hardy warhorse lighter than a destrier, but cheaper and
more agile. These are the most common dedicated warhorses on the battlefield.
Coursers weigh about 1,160 pounds.
First Encounter
SM 1 Animal
Basic Speed 5.00
Vision 12
|
Hearing 12
|
Smell 12
|
Traits Night Vision 4; Nondiscriminatory Vision; Peripheral Vision; Parabolic Hearing 2; Ultrahearing.
Defense
HP
21
|
FP
13
|
DR
1
|
Dodge
9
|
Parry
–
|
Block
–
|
Traits Combat Reflexes; Temperature Tolerance 1 (25°F to 90°F).
Offense
Ground Move 8/16
Bite (9) 2d-5
crushing. Reach C.
Kick (7) 2d-1
crushing. Reach C-1.
Trample (9) 2d+1
crushing. Only affects prone SM 0 targets or any target of SM -1 smaller. Counts as large area attack (p. B400)
against SM -2 targets.
Didn't See You There! Anytime
the courser realigns its body with its head, and SM 0 or smaller creatures in
the way are shoved. They may defend normally. Success means they duck or dodge
around the courser, but failure moves them with the courser however far is
necessary for the realignment to take place. If this results in him getting
knocked down, he must Dodge at -3 to avoid also being trampled for 1d-1
crushing damage as large area injury!
Statistics
ST 21
|
DX 9
|
HT 10
|
IQ 4
|
Per 12
|
Will 10
|
Traits Careful; Congenial; Domestic Animal.
Skills Running-12.
A raw horse hide can be removed with a successful Professional
Skill (Butcher) roll. The value is $3dx20, plus 5% per point of Margin of
Success. A separate successful Professional Skill (Butcher) roll produces 464
lbs. of meat, plus an additional 58 lbs. per point of success to a maximum of
812 lbs. of meat.
Coursers have BL 88 with the following encumbrance breakdown:
- None 88 lbs.
- Light 176 lbs.
- Medium 264 lbs.
- Heavy 528 lbs.
- Extra- Heavy 880 lbs.
A healthy courser is worth $80,000, and twice that once blooded
in battle. Food
costs $7 and weighs 26 lbs. per day, and a professional groom is required ($90
per day). Stabling in Town usually costs $15 per day.
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