Once again, I needed a divine element for a god I was writing up, and upon looking in DF 5 - Allies, it wasn't there. I don't blame the book; it does a great job at what it is meant for. I am just making a more detailed group of deities than it was intended to address. But I digress.
Please enjoy the following divine element intended for deities that govern dreams, nightmares, prophecy, etc. I you have any special requests or have noticed any other gaps in the divine elements presented in DF 5 - Allies, let me know in the comments. I'm all for expanding on that idea.
Dream
Also appropriate for gods of prophecy, sleep, succor, or fear.
Servitors of Dream can send anyone within a 2-yard radius into a deep, deep
sleep on a failed Will roll; the slumber lasts a number of hours equal to Margin
of Failure. Those so afflicted are at -5 to Perception to be woken by loud
noises – roll for any failed Stealth roll, at +2 if not using Stealth, or at +5
if a full-fledged battle is raging. Shaking and yelling at the person,
splashing them with water, etc. will wake them, normally.
Some servitors of Dream can go as far as bodily entering a sleeping
person’s dreams with a touch. They may do this for any number of reasons.
Prophecies are often revealed through dream messengers, but living nightmares
won’t have such benign intents.
Dream
Advantages: Affliction
1 (Area Effect, 2 yds., +50%; Costs 2FP/use, -10%; Extended Duration, x60,
+80%; Malediction, +100%; Selective Area, +20%; Sleep, +150%) [49].
Skills: Innate
Attack (Gaze) (E) DX [1]-12.
Dream (Doubled)
Advantages: Affliction
1 (Area Effect, 2 yds., +50%; Costs 2FP/use, -10%; Extended Duration, x60,
+80%; Malediction, +100%; Selective Area, +20%; Sleep, +150%) [49]; Jumper
(Spirit; Limited Access, Dreams, -20%; Melee Attack, -30%) [50].
Skills: Innate
Attack (Gaze) (E) DX [1]-12.
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