35 points / 51 level
Power: Perception
Mastery.
Prerequisites: Mystic
Perception 1.
Activation Cost: 1 FP
to activate; 1 FP per 2 minutes to maintain.
You can take a Ready maneuver and spend 1 FP to extend your
senses into the unseen world of ghosts and spirits. This lets you hear and feel
insubstantial entities, see spirits that are only visible to other
insubstantial entities, smell the scents of the spirit world, etc. for 1 minute
and can be extended by spending another 1 FP every two minutes after the first.
At second level, Veiled Perception lets your senses not only
pierce the Veil, but also any illusions, shapeshifting, camouflage, disguises,
etc. used by spirits to hide their presence or true forms.
Enhanced Skills: +2 to
Body Language, Detect Lies, Psychology (Spirits), and Influence skills when
used on for invisible spirits. 2nd level also gives a +2 bonus to
any skill rolls to identify or target spirits.
Statistics: Feel
Intangible (Ghosts; Costs 1 FP, -5%; Linked, +10%; PM, -10%) [8]; Hear Silent
(Ghosts; Costs 1 FP, -5%; Linked, +10%; PM, -10%) [8]; See Invisible (Ghosts;
Costs 1 FP, -5%; Linked, +10%; PM, -10%) [15]; Smell Odorless (Ghosts; Costs 1
FP, -5%; Linked, +10%; PM, -10%) [2]. 2nd Level adds True Sight, 50%
to See Invisible, Hear Silent, Smell Odorless, and Feel Intangible for a total
of [16].
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