The Fellowship
Rank: Criminal Rank 0-3.
In Charge: Thieves.
In the Ranks: Agents,
brutes, cutpurses, innkeepers, and killers.
On the Payroll: Physical
types (barbarians, guards, knights, scouts, swashbucklers) and some magic users
(apprentices, clerics, initiates, and wizards).
Influencing the AR: Streetwise.
The Fellowship is a criminal organization that deals in just
about anything illegal in Alnwich. Their main source of income is from
smuggling furs out of Alnwich, but they also smuggle goods in at reduced
prices, steal from the Royal Mercantile Good any chance they get, and run any
number of racketeering and gambling rings in town.
The Fellowship has ties to a number of other organizations in
town, although none will admit it. Among these are the Fisker Clan, the
Dahlgaards, and the Wardens. They form important components of their logistics
network. If any of these connections were severed, it would disadvantage the
Fellowship greatly in the near term, but they could probably do without any of
them, if need be.