Sunday, November 4, 2018


This is a good general purpose horse, useful for work and war – assuming you can’t afford a dedicated warhorse. Rouncies weigh about 1,000 pounds.

First Encounter

SM 1 Animal

Basic Speed 5.00
Vision 12
Hearing 12
Smell 12

Traits Night Vision 4; Nondiscriminatory Vision; Peripheral Vision; Parabolic Hearing 2; Ultrahearing.


HP 20
FP 13
DR 1
Dodge 9
Parry –
Block –

Traits Combat Reflexes; Temperature Tolerance 1 (25°F to 90°F).


Ground Move 8/16

Bite (9) 2d-6 crushing. Reach C.
Kick (7) 2d-2 crushing. Reach C-1.
Trample (9) 2d crushing. Only affects prone SM 0 targets or any target of SM -1 smaller. Counts as large area attack (p. B400) against SM -2 targets.
Didn’t See You There! Anytime the rouncy realigns its body with its head, and SM 0 or smaller creatures in the way are shoved. They may defend normally. Success means they duck or dodge around the rouncy, but failure moves them with the rouncy however far is necessary for the realignment to take place. If this results in him getting knocked down, he must Dodge at -3 to avoid also being trampled for 1d-2 crushing damage as large area injury!


ST 20
DX 9
HT 10
IQ 4
Per 12
Will 10

Traits Careful; Congenial; Domestic Animal.
Skills Running-12.

A raw horse hide can be removed with a successful Professional Skill (Butcher) roll. The value is $3dx20, plus 5% per point of Margin of Success. A separate successful Professional Skill (Butcher) roll produces 400 lbs. of meat, plus an additional 50 lbs. per point of success to a maximum of 700 lbs. of meat.

Rouncies have BL 80 with the following encumbrance breakdown:
  • None 80 lbs.
  • Light 160 lbs.
  • Medium 240 lbs.
  • Heavy 480 lbs.
  • Extra- Heavy 800 lbs.
\text A healthy rouncy is worth $1,200. Food costs $6 and weighs 23 lbs. per day, and a groom $30 per day. Stabling in Town usually costs $5 per day.

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